Minecraft Xbox 360: Patches, Features & DLC – Everything You Need To Know

Author: ally keer  //  Category: Games and Players, Microsoft, Xbox


Minecraft Xbox 360 news as it happens, all in our regularly updated round-up. Bookmark this page to stay informed.

 

We’ll be updating this page with new Minecraft Xbox 360 screens, patch notes, rumours and trailers as they happen, so bookmark this page and keep checking back for updates.

Last Updated 11/07/12

 

10/07/12 Minecraft Xbox 360: 4J Talks Updates, Texture Packs, Custom Skins

4J Studios has continued to discuss its plans for Minecraft Xbox 360, with hopes for new features and content currently pinned on the future 1.8.2 update.

4J said it is “looking at texture packs”, will add the ability for guest players to be blocked from affecting your world, “will be adding new content” and may even introduce custom, player-designed skins “much later on”, despite there being issues doing that on the console “that get lawyers all excited”.

Check out the full quotes and details here.

 

04/07/12 Minecraft Xbox 360 Patch 1.7.3 Adds New Skins DLC – First Images

 

On this day, 4J Studios revealed a batch of images for Minecraft 1.7.3’s new character skins. 

The Minecraft Xbox 360 Skin Pack 1 will add 40 new skins to the mix, and hans’t got a release date yet.

Some of the skins available in the pack include:

 

  • Creeper Man
  • ‘Splosion Man
  • Trials Man
  • Covenant Grunt
  • King
You can check out the skin pack DLC images in full here.

 

 

 

03/07/12 Minecraft Xbox 360 Patch 1.7.3 Release Date ‘Within 10 Days’

On this day, 4J Studios announced it had submitted Minecraft Xbox 360 patch 1.7.3 to Microsoft for approval, along with some additional patch notes:

 

 

  • Added pistons.
  • Fixed clay generation.
  • Flint and Steel or redstone is now required to trigger TNT
  • Fences can be stacked.
  • Added Shears.
  • Redstone wire now will connect to a repeater
  • Shears can be used to pick up leaf blocks.
  • Shears can be used to shear sheep without hurting them
  • Sheep no longer drop wool from being punched, only from being killed when they are unsheared.
  • New textures for Cobblestone and Brick blocks.
  • Silverfish skin was added (for Beta 1.8).

 

 

 

27/06/12 Minecraft Xbox 360 Edition To Have Trial Skin Packs, Maybe Server Rental

 

Minecraft Xbox 360 could offer players dedicated servers via similar rental system to that introduced in Battlefield 3.

Developer 4J Studios tweeted that discussions for dedicated servers “so far are around a rental” – a similar solution to Minecraft on PC.

Meanwhile the upcoming Skin DLC packs will feature ‘trial’ versions with some skin unlocked, according to the studio.

 

 

21/06/12 Minecraft Xbox 360: Open Servers, Skin Packs Detailed, Update 1.8.2 In The Works

 

Minecraft Xbox 360 Edition will support paid-for skin pack DLC when the 1.7.3 update launches in July, developer 4J Studios confirmed.

Skin packs will likely cost players MS points, 4J confirmed on Twitter and will contain “40+ skins per pack”, as well as some free skins per pack.

Although the 1.7.3 patch has yet to launch, 4J also confirmed it is already working on the next Minecraft Xbox 360 update – which will most closely resemble the PC beta version 1.8.2 – the Adventure Update.

Meanwhile, 4J also said that the adding open servers to the game was “in discussion”.

 

 

18/06/12 Minecraft Xbox 360 Edition 1.7.3 Update Coming In July With Skins DLC

Minecraft Xbox 360 Edition will be updated to version 1.7.3 in early July, as confirmed by 4J Studios. The developer also announced that the update would launch alongside a new skins DLC pack.

4J Studios also confirmed it would update the game to 1.7.3 then aim to jump to Beta 1.8.3 then bring Minecraft up to par with version 1.2.3 of the final code.

 

13/06/12 Minecraft Xbox 360: Update Expected In July, Adds Autosave, Multiple Fixes

Minecraft Xbox 360 developer 4J Studios revealed some the contents of its first patch on this day, including auto-save features and more. Here are some of the revealed patch notes here:

New additions:

 

 

  • Added an autosave, and the ability to turn autosave off, or set it from 15 minutes up to 2 hours in 15 minute steps.
  • Split the sensitivity controls into an in-game sensitivity and an in-menu sensitivity.
  • Added an Interface Opacity slider in the settings for plasma screen users.
  • Added a gamertag display in splitscreen, and the ability to enable/disable it in the settings.
  • Added an option in the settings menu to enable/disable in-game hints.
  • Added an option in the settings menu to enable/disable tooltips.
  • Added a co-ordinate display to the in-game map.
  • Added new sections in the How To Play on Multiplayer, Sharing Screenshots, and What’s New.
  • Added a warning message when attempting to place lava near the spawn area.

 

Fixes:

 

  • Fix for the leaderboard crash when toggling between filters/leaderboards.
  • Fix for server disconnect message appearing when offline or in leaderboards.
  • Fix for issue where posting a screenshot to Facebook caused a back out to the main menu.
  • Fix for clay generation.
  • Fix for ‘Awaiting Approval’ showing all the time on some signs.
  • Various crafting menu fixes.
  • Fix for being able to stand on sugarcane.
  • Fix for intermittent crash on saving.
  • Fix for duplication bug with the furnace.
  • Fix for not being able to place water near the spawn area.
  • Fix for intermittent problem on entering the Nether putting the player above the Nether world.
  • Fix for frame-rate drop around the edge of the world.
  • Fix for intermittent problem where some achievements were not being awarded.
  • Fix for graphical issue with stairs.
  • Fix for issue with enemies spawning inside a house when they shouldn’t.
  • Fix for Zombie Pigmen not being counted for leaderboard scores.

 

 

25/05/12 Minecraft Xbox 360 Played More Online Than Black Ops

This was the news on this day, following Xbox Live figures published by Microsoft. More people played Minecraft Xbox 360 than Call of Duty: Black Ops. That’s a big deal indeed.

Check out the full story here.

 

24/05/12 Minecraft Xbox 360: Update To Include ‘As Many PC Features As Possible’, says 4J Studios

4J Studios explained that it was trying to implement as many Minecraft PC features as it could into the first Minecraft Xbox 360 update. Here’s the studio’s quote:

 

“We are working with Daniel Kaplan at Mojang to define what is going in to the Xbox version”, 4J’s Paddy Burns explained, “But the aim is to include as many of the PC features that make sense on the Xbox as possible. The game isn’t Minecraft on the Xbox, it is Minecraft: Xbox 360 Edition, so it isn’t really a direct port of the PC game.”

See the full story here.

 

23/05/12 Minecraft Xbox 360: Microsoft Refunding For SDTV Split-Screen Issues

Minecraft Xbox 360 owners running the game on standard definition TVs quickly found themselves unable to play the split screen version of the game. Microsoft quickly released a statement on the issue, and refunded anyone affected.

The statement read:

 

“We updated our pre-sale notification to inform customers that an HD screen is required for the split-screen multiplayer feature on Minecraft: Xbox 360 Edition,” the publisher said in a statement.

“If a player does not have an HD screen and purchased this game prior to the notification update, they are eligible for a full refund through customer support.”

 

Check out the full story here.

 

16/05/12 Minecraft Xbox 360 Edition Update Coming ‘This Summer’

Mojang tweeted that an update for Minecraft Xbox 360 would be coming in the summer. Here’s the quote:

“A lot of people are asking about the next Minecraft Xbox update. All I can say is it’s planned to be released “this summer”

Check out the full story here.

 

15/05/12 Minecraft Xbox 360 Sells Over A Million Copies In Launch Week, Says Microsoft

Just a week after launching on Xbox Live Arcade, Microsoft revealed that Minecraft had sold over a million downloads. 

Check out the ull Minecraft Xbox 360 sales statement here.

 

11/05/12 Minecraft Xbox 360: How To Survive Your First 5 Days

NowGamer’s Adam Barnes and Dave Cook play through five days in Minecraft, and teach newcomers how to survive, create necessary tools and how to fend off the evil Creepers in a series of ace video guides.

Check out our guide – Minecraft Xbox 360: How to survive your first five days – here.

 

10/05/12 Minecraft Xbox 360 Became Profitable After An Hour On Sale, Says Notch

The day after Minecraft Xbox 360 launched, Mojang founder Notch revealed that the game made back its budget in just over an hour.

Check out the insane sales figures and Notch’s response here.

 

09/05/12 Minecraft Xbox 360 Gets Rave Reviews, Notch Hints At Positive Sales

Following Minecraft Xbox 360’s release, we collated all of the major reviews and scores out there online into one handy article. Notch also spoke out about the game’s superb success and hinted that the game was hitting stunning sales figures. 

Check out our Minecraft Xbox 360 review round up, and Notch’s quote here.

 

09/05/12 Minecraft Xbox 360 – The official NowGamer review!

We reviewed Minecaft on Xbox 360 in full, giving it a great score and revealing tons of new information of 4J Studio’s superb port. 

You can read our full Minecraft Xbox 360 review right here.

 

07/04/12 Minecraft Xbox Gets New Screens Ahead of Release

Minecraft Xbox 360 got another huge batch of new screens, courtesy of 4J Studios and Mojang. The new images show off Creepers, dungeons, snow environments, giant lakes and much more.

Check out this batch of Minecraft Xbox 360 images here.

 

06/04/12 Minecraft: Mojang ‘Keen For Xbox 360 Exclusive Content’

Minecraft Xbox 360 developer 4J Studios revealed that Mojang was keen for the game to grow in a different direction to the PC version.

Find out what that means in our article here.

 

05/04/12 Minecraft Xbox 360: Rebuilding Notch’s Masterpiece For Consoles – Interview

NowGamer spoke with Minecraft Xbox 360 developer 4J Studios about the responsiblity of porting such an epic game to Microsoft’s hardware, and disucces at length how the game would grow through future patches.

It’s a big interview rammed full of interesting facts, and you can read it all here.

 

04/04/12 Minecraft Xbox 360 gets its debut trailer, and tons of new information

4J Studios and Mojang released the debut trailer for Minecraft Xbox 360, showing off four player split screen mode, button prompts and much more. Watch the full trailer here.

 

22/03/12 Minecraft: Xbox 360 Edition Gets May Release Date, High Price

As part of Microsoft’s ‘Arcade Next’ season, Minecraft was dated for Xbox Live release on 9 May, at a lofty 1600 MS Points, or £13 to talk in real money terms.

See the announcement here.

 

05/03/12 Minecraft Xbox 360: Castles, Dungeons, Enemies – Screens

Minecraft Xbox 360 got its first batch of gameplay screens, courtesy of Scottish developer 4J Studios. The initial shots show off a recreation of Edinburgh Castle, which is found in Scotland’s captial. Animals, plantlife and dungeons were also shown. 

Check out the big batch of screenshots here.

 

13/06/11 Minecraft Xbox 360 Kinect is optional, Notch confirms

Notch confirmed that while Minecraft Xbox 360 supports Kinect play, it is entirely optional. This was good news to anyone who isn’t a fan of the Kinect hardware.

 

06/06/11 Minecraft Xbox 360 is confirmed, along with Kinect support

The Minecraft Xbox 360 saga began as Microsoft announced that Minecraft would be making its way to Xbox Live Arcade, during its pre-E3 2011 conference. Check out the announcement here.

Talkcast tonight, 10pm ET / 7pm PT: Under the Surface

Author: Arthur Ricky  //  Category: Apple, Microsoft, NDS, iPhone

Tonight on the Talkcast, we’re going to consider the tablet landscape for the rest of this year and 2013 in light of Microsoft’s jump into the pool. The software giant’s decision to compete with its own licensees with Surface is a big move — but does it have the smell of success or the reek of desperation?

We’ll tackle these questions, plus all the Apple news of the week, with our usual gang of opinionated folk. Special guests for tonight: NPD’s Ross Rubin and The Loop’s Jim Dalrymple!

To participate in the call, you can use the browser-only Talkshoe client, the embedded Facebook app, or download the classic TalkShoe Pro Java client; however, for +5 Interactivity, you should call in. For the web UI, just click the Talkshoe Web button on our profile page at 4 HI/7 PDT/10 pm EDT Sunday. To call in on regular phone or VoIP lines (Viva free weekend minutes!): dial (724) 444-7444 and enter our talkcast ID, 45077 — during the call, you can request to talk by keying in *8.

If you’ve got a headset or microphone handy on your Mac, you can connect via the free X-Lite or other SIP clients — basic instructions are here. Skype users with dial-out credit can call in via the service, or use those free iPhone minutes. Talk to you tonight!

Talkcast tonight, 10pm ET / 7pm PT: Under the Surface originally appeared on TUAW – The Unofficial Apple Weblog on Sun, 24 Jun 2012 20:00:00 EST. Please see our terms for use of feeds.

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Surface Could Dent iPad Dominance, Gaming ‘Critical’ – Analyst

Author: Arthur Ricky  //  Category: Apple, Games and Players, Microsoft


Microsoft’s Surface dtablet devices will be just as reliant on games to succeed as other tablets, according to EEDAR’s Jesse Divnich.

Surface will need to offer a compelling range of gaming experiences if it’s to have any chance of denting Apple’s share of the tablet market, according to EEDAR’s VP of Insights & Analysis Jesse Divnich.

“Gaming is critical to any tablet and it will be a challenge for Microsoft to create a conducive environment for independent developers,” Divnich told NowGamer.

“It really comes down to the behind-the-scenes tech.  If “porting” is simple and cost effective, I could foresee many of the independent developers spending the extra time to port their current and future titles to the platform.”

Although no game content has been revealed for Surface, ports of ubiquitous touch screen titles such as Plants vs. Zombies, or Angry Birds are all but a given.

“If anyone can make a dent in Apple reign of the tablet market, it would be Microsoft,” Divnich concluded. “It is too early to make any judgments calls on Surface, but creating a profitable and enjoyable gaming experience is critical.”

Xbox 720: ‘Leaked’ Document Points To Blu-ray, Augmented Reality & 2013 Release Date

Author: ally keer  //  Category: Games and Players, Microsoft, Xbox


New Xbox to feature Kinect 2, 3DTV support and will have 6 times the power of the Xbox 360.

According to a supposed leaked PowerPoint presentation, Microsoft plans to launch the Xbox 720 in 2013, with a price point of $299.

The document, which was created in 2010 and marked ‘for discussion only’, also suggests that the next Xbox will launch with a more accurate version of Kinect, will support a ‘breakthrough’ augmentmented reality glasses tech codenamed ‘Fortaleza’ and will also support streaming gaming, or as the document puts it, ‘enjoy the complete Xbox experience, any time, any where, any screen… on inexpensive hardware’ suggesting that AAA Xbox games can be streamed from the main console to mobile phones and tablets as well.

Performance-wise, the presentation talks about a gaming experience that it is 4-6 times the power of the current Xbox 360, powered by a processor with 6-8 cores (ARM or x86) running a 2GHz with 64ALU GPU running at 1GHz and 4GB of memory. The console would be backwards compatible with Xbox 360 games.

There is also talk of 1080p and 3D native output, Blu-ray as the content delivery format and an ‘always on’ function and different power states that relate to different uses, which include full power, media playback and streaming. There’s also mention of apps and DVR functionality.

The document describes the next Xbox as, “Quiet. Cool. Green.”

With regards to Kinect 2, it promises better voice recognition and a 3D play space (closer, wider and deeper) with 4-player tracking, possibly using two HD sensors and on board processing to achieve this.

The most surprising part of the document is something called ‘Fortaleza’, which appears to be augmented reality glasses for use with the next Xbox and Kinect. These glasses appear to work in a similar way to Google’s Project Glass and give the player a heads up display. The glasses can be used over Wi-Fi or 4G, so could, in theory at least, be used away from the home environment.

The document gives a release window for Fortaleza as 2015.

There’s not much in the way of software mentioned but it does refer to Halo, Fable and Gears Of War as examples of games available and that there will be ‘concurrent experiences’; the example the document gives of this is being able to watch an NFL scores ticker while you play Gears Of War 5.

The document also goes into quite a lot of detail on Xbox SmartGlass, which was revealed at E3 earlier this month.

So, is the document real or fake? Well, the content seems reasonable enough and, if it is a fake, someone’s put a lot of work in this document. Either way, we suggest you check out the full document here and make up your own mind.

Minecraft: Xbox 360 Edition Update Releases This Week

Author: Arthur Ricky  //  Category: Games and Players, Microsoft, Xbox


4J Studios reveals the date of the first Minecraft: Xbox 360 Edition patch which will add numerous bug fixes and new options.

Minecraft: Xbox 360 Edition will be updated tomorrow (15 June), playxbla.com has confirmed.

“All you’ll have to do is log in and and a notice will pop up to let you know you need to download something to continue playing! THAT SIMPLE” reads the site.

The update is set to bring new features such as incremental autosaves and multiple bug fixes to the sandbox console port.

Hit the link for all the version Minecraft Xbox 360 1.7.3 patch notes.

  • Minecraft Xbox 360: Update Expected In July, Adds Autosave, Multiple Fixes
  • Minecraft Xbox 360 Played More Online Than Black Ops
  • Minecraft PC Sells 6 Million Copies, ‘Around 9 Million’ On All Formats
  • Minecraft Xbox 360: Update To Include ‘As Many PC Features As Possible’ – 4J
  • Minecraft Xbox 360: Microsoft Refunding For SDTV Split-Screen Issues

 

Unreal Engine 4: Screens, Video, Analysis All In One Place

Author: ally keer  //  Category: Games and Players, Microsoft, Sony


The future of in-game worlds and visuals is here with Epic’s Unreal Engine 4.

Epic Games has finally made the entire Unreal Engine 4 demo public, revealing an impressive real-time spectacle which could help forge what the next consoles from both Sony and Microsoft can do, and how games on the platforms will look.

We’ve got all the screens, videos and analysis here on NowGamer – hit the links below for more:

  • Unreal Engine 4: 19 HD Screens Reveal The Future Of Gaming
  • Unreal Engine 4 Trailer Reveals Glimpse Of Next-Gen Gaming @ E3 2012
  • Unreal Engine 4 Reveal: Gameplay Vs Graphics – What It Means For Next-Gen Gaming

 

Black Ops 2: Yemen Strike Force Mission Revealed – New Screen

Author: Arthur Ricky  //  Category: Games and Players, Microsoft

Black Ops 2 Art_.jpg


Black Ops 2’s second Strike Force Operation mission has been revealed via a new screen released by Activision. Check it out here.

Call of Duty: Black Ops 2 is bringing sandbox gameplay to the series through new Strike Force Operations, missions that let you approach situations how you want, be it on the ground, through drones or commanding units in Overwatch mode.

The first Strike Force Operation was revealed at E3 2012, and took place in Singapore. The footage is awesome, but confusingly, Treyarch didn’t show it at its Microsoft conference reveal – Which was a tad silly.

The official Call of Duty Twitter feed has just revealed an image of the second Strike Force Operation, along with a tweet that confirms Yemen as the location.

Here’s the shot:

And the tweet:

We’ll have more on the Black Ops 2 Yemen mission as it happens. But in the meantime:

 

  • Black Ops 2 Multiplayer & Zombies – New Trailer Reveals Images & Screens – E3 2012 (News)
  • Black Ops 2: New Screens Reveal Ground And Air Drones, Weapons
  • Call of Duty Black Ops 2: Multiplayer, Guns, Plot – Rumours & Facts Round Up

 

Resident Evil 6 Gameplay Trailer E3 2012 – Watch It Here

Author: Arthur Ricky  //  Category: Games and Players, Microsoft

residentevil6-18.jpg


Feast your eyes on the gameplay Capcom demoed at Microsoft’s E3 2012 conference.

We’ve taken screengrabs from the trailer below so you can see Resident Evil 6 in closer detail, but nothing compares to seeing Capcom demo the game at Microsoft’s E3 2012 conference.

Watch it here.

Rumor Roundup, Episode 6: iWant to believe

Author: ally keer  //  Category: Apple, Microsoft, NDS, iPhone

Unlike the week before, this past week hasn’t seen an epic B.S.-storm of rumors. A few of the ones that came out got huge piles of attention, however, not the least because rumors of a 16:9 screen iPhone sound so delicious to so many that we all want to believe… even though we’ve all been “burned” on this one once before.

But before we can get to those slightly plausible rumors, we have to get the utterly ridiculous ones out of the way first.

New Apple TV Will Feature Seamless Siri Integration (Insideris)

Stop me if you’ve heard this one: Apple’s HDTV will have a feature where you can control playback and other functions using Siri on your i*BZZT*

B.S. detector reading: 8/10. We’ve been hearing this one since Siri debuted, yet the latest Apple TV shows zero integration with the “intelligent” voice assistant. In fact, it’s been seven months since Siri went public, and aside from a very modest expansion of language support, the software hasn’t seemed to improve much. It’s still restricted to a single device, the iPhone 4S, and it still doesn’t handle driving directions or local business searches in most countries.

Then, there’s this week’s gossip that Siri has been a disappointment to Apple so far, and Steve Jobs would have “lost his mind” if the voice-activated software was launched during his tenure. I have no problem with Siri personally; it does everything I ask it. I just wish I were able to ask it more things. But I’m not holding my breath for Siri integration with a product that has about as much evidence in its favor as Sasquatch.

Apple’s Coming Plan To Take Over The TV Business (Forrester Research)

Forrester Research, famous for predicting Apple’s unparalleled ascendancy and imminent doom in the same week, now predicts the Apple HDTV will be a non-TV TV. In other words, picture hanging a 32-inch iPad on your wall. Think about how “easy” it is to get media from various sources on an iPad. Then picture that replacing your current TV. Now picture that someone got paid to say that with a straight face.

B.S. detector reading: 10/10. What Forrester has proposed is effectively no different from the existing Apple TV, except it comes with a 32-inch screen and a much higher price tag. It sounds like the kind of product Apple would have been ecstatic to launch in 1996, back when the company had no idea how to make products that actually earned it money. The Apple of 2012 knows better.

Bigger than an iPhone, yet smaller than an iPad: the next Apple TV? (GigaOM)

GigaOM reaches the Singularity of stupid Apple rumors by combining the Apple HDTV and iPad mini into one epically mythical, misguided product. The iPad mini will be the TV that goes wherever you go! And it’ll provide zero advantages over any of Apple’s existing products!

B.S. detector reading: 10/10. Bad enough that GigaOM has divided by zero as far as Apple rumors go, the site has also conveniently neglected close to 65 years of TV viewing habits. Even if our 9.7-inch iPads now offer nearly double the resolution of the best HDTV out there, I’d be willing to bet 99.9 percent of you still watch most of your TV on a much bigger screen that’s much farther away.

Even assuming the iPad mini existed, it’d have to be just as multifunctional as the iPad Grande it’s supposed to complement. Otherwise, why would anyone buy it?

Microsoft set to release Office for iOS and Android tablets in November (BGR)

A “reliable source” tells BGR Microsoft Office is heading to iOS devices in six months. No really, this time for sure, guys.

B.S. detector reading: 6/10. I fully expect Office to debut on at least the iPad, eventually. But “reliable source” and BGR go together about as well as pickles and caramel. The site’s BREAKING EXCLUSIVE RUMORS have been so consistently wrong (remember the “Sprint-only iPhone 5?”) that virtually anything the site says has to be taken with enough salt to induce cardiac arrest.

Facebook Tries, Tries Again on a Smartphone (New York Times)

Facebook, world famous for this week’s terrible IPO and one of the buggiest household-name iOS apps in existence, is supposedly working on its own smartphone. Again. Just like in 2011, and 2010, both of which were indisputably the Year of the Facebook Phone (that never launched).

B.S. detector reading: 7/10. A software company building its very own smartphone wouldn’t be a new development. Google did it with the Nexus lineup… sort of. And the Microsoft-Nokia pairing is almost certain to see some Windows 8 devices coming out sometime between now and 2099.

But here’s the problem: most of the people accessing Facebook from a smartphone already have an iPhone. Facebook’s going to have to make a phone that’s more compelling than the most successful smartphone in the world, and I’m not convinced that a company with no hardware sales experience is going to manage well in that regard.

Plus, if the phone’s OS is anything like Facebook itself, the user interface is going to change so often (and almost never for the better) that people are never going to get used to how the damned phone works.

Apple May Make A Splash…With The Mac (Wall Street Journal)

A bunch of analysts agree that Apple’s getting ready to launch new Macs with Retina displays.

B.S. detector reading: 5/10. Here’s the problem: I want to believe that new Macs with Retina Displays are on the way. But because a bunch of clueless “analysts” predicted them, it kind of feels like the products vanished from existence the second the WSJ’s story went live.

These analysts don’t have any more information than the rest of us. They’re going off the same information we have, which is the usual slurry of rumors and made-up nonsense. Since that’s all they’ve got to go on, take their predictions as seriously as they deserve to be taken.

3-year-old iPhone 3GS primed for revival (BGR)

Some analyst claims the iPhone 3GS is going to be reduced in price and offered as a prepaid handset. As evidence, he says- hahaha, no, he didn’t offer any evidence whatsoever.

B.S. detector reading: 6/10. Apple has shown no intention of entering the prepaid market in spite of years worth of analysis claiming otherwise. About the closest the company has come to addressing the prepaid market is offering its handsets contract-free at an unsubsidised price.

The iPhone 3GS may seem like an ideal prepaid iPhone, but the question is whether Apple wants to “water down” the iPhone brand by offering such a super-cheap alternative. And given that the iPhone 3GS shares almost no components with later iPhones and iPod touches, at some point it’s simply going to be more trouble to continue building the device than it’s worth.

Likely next-generation iPhone with 3.999-inch display, 1136 x 640 resolution in testing (updated: more decimals) (9to5 Mac)

9to5 Mac makes a bold claim with initially plausible sounding numbers backing it up: the next iPhone will have a 16:9 ratio, 4-inch display at a resolution of 1136 x 640. The site throws in some official-sounding codenames and some typically cloak-and-dagger tales of phones being carried around Apple’s campuses in fake cases to disguise them.

B.S. detector reading: 5/10. Even if 9to5 Mac’s story sounds mostly plausible, there’s a small problem: none of it is new. Not one iota. Not the Photoshopped mockups, not the calculated pixel resolution, not the 16:9 screen. We’ve been hearing the same thing since at least February of 2011.

An iPhone with a 16:9 screen, running apps designed for the current 3:2 screen, would run those apps “letterboxed” like a widescreen movie on a standard TV, with 88 blank pixels on either side. Some apps, including TUAW’s own app, could in theory be easily updated for that resolution. Other types of apps, particularly games, are going to take a lot more work to port to yet another resolution.

I would love it if the iPhone’s screen switched to 16:9 — that was by far my favorite of the mockups I did in February of last year — but I won’t be at all surprised if the next iPhone has exactly the same screen. But then again…

New Part Leaks Include Taller iPod Touch Front Panel, ‘iPhone 5′ Cameras

Yet another parts leak, but at least this one is more interesting than a Home button or headphone cable. MacRumors got its hands on images of an iPod touch front faceplate that seemingly matches the 16:9 aspect ratio rumored elsewhere.

B.S. detector reading: 5/10. It’d be one thing if MacRumors actually handled these parts, but all it has to go on is images from a parts supplier — images that are relatively easy to fake. That said, past parts leaks to MacRumors have panned out before, and I’m willing to give them a few bonus points just for relying on someone other than DigiTimes for a change.

As WWDC gets closer, we’re sure to hear yet more rumors surrounding the upgrades to the Mac lineup. Depending on how slow of a news week we have ahead, we’ll probably hear more about the iPad mini and Apple HDTV, too. More’s the pity.

Rumor Roundup, Episode 6: iWant to believe originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 28 May 2012 08:30:00 EST. Please see our terms for use of feeds.

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Molyneux’s 22 Cans: First Of 22 ‘Digital Experiments’ Incoming

Author: Arthur Ricky  //  Category: Games and Players, Microsoft


Veteran dev Peter Molyneux has confirmed his new studio will launch 22 experimental games on the journey to a final product, with the first coming in “about six weeks”.

Peter Molyneux’s new studio will release the first of 22 experiments digitally in “about six weeks” according to a new report.

“We’ve got 12 people in the studio now, and I’m trying to push this to 20 people as soon as possible,” Molyneux told Beefjack. “And then we’re directing all of our staff at the moment towards these things called 22 Experiments, which are 22 experiments that we will release digitally on the journey onto the final product that we’re going to make.”

The first is close, likely to release in “about six weeks” according to Molyneux.

The former Lionhead boss has expressed his fondness for social, mobile and digital platforms since launching 22 Cans, but didn’t confirm any formats.

The story also cites Molyneux’s comments at GaME12 today, at which he said: “I am fed up to the back teeth of consuming other people’s visions – of directors’ and screenwriters’ ideas of what a hero should be; of novelists writing stories that they think are good, but I think are rubbish. Why can’t we have stories about me? I want to have my own unique experiences.”

  • Molyneux Felt ‘Suffocated’ By Microsoft, Wants To Make ‘One Of The Greatest Games Ever’
  • Molyneux’s 22 Cans Begins Hiring, Developing ‘New Form Of Digital Entertainment’