Former Sony Santa Monica Devs Talk God Of War 4

Author: Arthur Ricky  //  Category: Games and Players, PSP, Sony

Will God of War 4 be a prequel? Will Kratos return? We speak to former God of War artists to find out more.

God of War 4 rumours have reached fever point, with a brand new tease on the PlayStation Facebook page hinting at a reveal as early as next week.

Previous rumours have all but confirmed the game is in development at Sony Santa Monica – but no details have yet been made official.

The latest issue of Play Magazine, speculates that God of War 4 could be a prequel (like PSP games Chains of Olympus and Ghost of Sparta), and could star – or at least co-star – Kratos’ brother Deimos.

The feature quizzes two former Sony Santa Monica artists about the future of the God of War franchise, to find out more.

Asked if the greek mythology context was becoming restrictive for to the franchise, Cecil Kim, an artist who worked on the series said cryptically:
“Well, if you see the franchise is all about Kratos, yes…”

Kim didn’t expand on whether Kratos would be joined by a second character on his next adventure, but added that Santa Monica studio’s experience on five God of War games made him “confident” that Sony would resurrect the franchise.

So could God of War 4 be a prequel?

“Kratos’s past is touched upon to an extent if you go read the comic book series based on the game,” said former God of War concept artist Andy Park, now working at Marvel Studios on films such as Iron Man 3, Thor 2, and The Avengers.

“As far as the games are concerned, I’m sure the amazing writers of God of War can figure out a way to incorporate and expand on Kratos’ past into future games if they wanted to.”

Meanwhile, Wedbush Securities analyst Michael Pachter believes “100 per cent” that God of War 4 is in development, and is “equally certain we will see a God of War installment for Vita.”

“The first game will likely be a port. Depending upon the success of Vita hardware, they may consider an original title for the handheld,” Pachter explained.

Is God of War 4 set for a reveal next week? Will it feature co-op? Leave us a comment  below!

More God of War 4 on NowGamer:


  • God Of War 4: PlayStation ‘Vengeance’ Tease Hits Facebook
  • God Of War 4, Medal Of Honor Listed On Mo-Cap CV
  • God Of War Studio Hiring For PlayStation-Exclusive Shooter?
  • God Of War Studio Sony Santa Monica Hiring For ‘New IP’

PSN Update: Starhawk Beta, SSX Demo Hit PS3

Author: Arthur Ricky  //  Category: Games and Players, PS2, PS3, PSP

The PSN update has brought new games, demos and DLC.

Starhawk’s multiplayer beta trail and EA’s SSX demo are among the content to drop in the PSN update.

PS Vita cross-play game Motorstorm RC is also available for just £4.79, while other full PS£ games include H.A.W.X. 2 and Dead Rising 2: Off The Record.

Check out the full list of content, game sand discounts, below:

PS3 Games

- Just Dance 3 (£29.99/€39.99)
- Smash ‘N’ Survive (£9.99/€12.99)
- Tom Clancy’s H.A.W.X 2 (£19.99/€29.99)
- Dead Rising 2: Off the Record (£14.99/€19.99)
- Might & Magic Clash of Heroes + DLC (£13.99/€17.99)
- Quizball Goal! (£7.99/€9.99)
- Motorstorm RC (£4.79/€5.99)

- Starhawk Beta

Downloadable Content

- Final Fantasy XIII-2: Noel’s Outfit: Spacetime Guardian (£1.59/€1.99); Serah’s Outfit: Beachwear (£1.59/€1.99)
- The King of Fighters XIII – Unlock Key (£5.49/€6.99)
- NeverDead – Extension Pack Vol.01 (£3.19/€3.99)
- Rock Band 3: Megadeth Pack 01 (£2.49/€3.99)
- Saints Row: The Third – Gangstas In Space (£4.49/€5.49)
- Ultimate Marvel vs Capcom 3 – Viewtiful Strange Pack (£3.19/€3.99)
- Uncharted 3 – Flashback Map Pack (£6.49/€7.99)
- Who Wants to Be a Millionaire? – STAR TREK: The Original Series – Special Edition (£3.99/€4.99)
- WWE 12: The Miz’s Awesome Attires (£0.59/€0.75); The Rock (£0.59/€0.75)

PS2 Classics

- Need For Speed Most Wanted (£7.99/€9.99)
- Hawk Superbike Racing (£5.49/€6.99)
- Operation Air Assault (£5.49/€6.99)
- Pacific Air Warriors II (£5.49/€6.99)
- Raceway: Drag & Stock Racing (£3.99/€4.99)
- Snowboard Racer 2 (£3.99/€4.99)
- Sonic Heroes (£7.99/€9.99)
- Steel Dragon Ex (£3.99/€4.99)
- Truck Racing 2 (£3.99/€4.99)
- Virtua Fighter 4 Evolution (£7.99/€9.99)
- Peter Pan Return To Neverland (£7.99/€9.99)

minis (PS3/PSP)

- Knight Fortix 2 (£2.49/€2.99)
- Alien Havoc & Bubble Trubble Bundle (£3.39/€3.99)
- Grip Games Triple Pack (£1.99/€2.49)
- Freeshot Frenzy (£2.49/€2.99)

PlayStation Plus

- Tom Clancy’s Splinter Cell – 50% off until February 29
- Tom Clancy’s Splinter Cell: Pandora Tomorrow – 50% off until February 29
- Tom Clancy’s Splinter Cell: Chaos Theory – 50% off until February 29

Special Offer Selection

- L.A. Noire Rockstar Pass DLC Bundle (Was £8.99/€11.25 – Now £7.29/€8.99)
- GTA IV Episodes Bundle DLC Bundle (Was £15.99/€19.99 – Now £10.99/€13.99)
- Burnout Paradise DLC Bundle (Was £15.99/€19.99 – Now £11.99/€14.99) – Additonal Plus discount of 20%
- Crysis 2 DLC – Decimation DLC Bundle (Was £7.99/€9.99 – Now £5.49/€6.99) – Additonal Plus discount of 20%
- Crysis 2 DLC – Retaliation DLC Bundle (Was £7.99/€9.99 – Now £5.49/€6.99) – Additonal Plus discount of 20%
- Half-Minute Hero (Was £11.99/€14.99 – Now £6.49/€7.99) – Additonal Plus discount of 10%
- Harvest Moon Hero of Leaf Valley (Was £23.99/€29.99 – Now £11.99/€14.99) – Additonal Plus discount of 10%
- Harvest Moon Innocent Life (Was £9.99/€12.99 – Now £5.19/€6.49) – Additonal Plus discount of 10%
- Valhalla Knights (Was £9.99/€12.99 – Now £5.19/€6.49) – Additonal Plus discount of 10%
- Valhalla Knights 2 (Was £11.99/€14.99 – Now £6.49/€7.99) – Additonal Plus discount of 10%
- Valhalla Knights 2 Current Battle Stance (Was £15.99/€19.99 – Now £7.99/€9.99) – Additonal Plus discount of 10%

Price Drops

- L.A. Noire (PS3) (Was £31.99/€39.99 – Now £23.99/€29.99)
- L.A. Noire Complete Bundle (PS3) (Was £39.99/€49.99 – Now £31.99/€39.99)
- Crazy Taxi (PS3) (Was £7.99/€9.99 – Now £6.49/€7.99)


PS Vita Launches This Week – In Japan

Author: ally keer  //  Category: Games and Players, PS3, PSP, Sony

Sony’s next-gen PlayStation handheld launches in Japan this weekend.

The PS Vita makes its worldwide debut in Japan on Saturday 17 December following a long-running round of promotion in both the East and West.

NowGamer already has a comprehensive guide on everything you need to know about the device.

PlayStation Vita launches in Japan in two Crystal Black flavours – the Wi-Fi model (PCH-1000 ZA01) and 3G/Wi-Fi Model (PCH-1100 AA01 & PCH-1100 AB01), costing ¥24,980 and ¥29,980 respectively.

Unlimited tariffs will be available for PS Vita 3G owners.

The PS Vita box includes:

- PlayStation Vita Wi-Fi Model x1
- USB cable x1
- AC adapter x1
- Power cord x1
- Instructions x1
- Sim card x1 (3G model only)

Sony has reportedly upped it’s shipment of 500,000 units in Japan to 700,000 units to meet demand.

PS Vita’s release date in the UK is 22 February when it’ll be available for £229.99 and £279.99 for Wi-Fi and 3G models respectively.

PS Vita game packaging will follow Sony’s recent blue trend, in boxes somewhere between PSP packaging and Blu-ray.

Sony recently demonstrated how PS Vita’s cross-play and remote-play features will work with PS3.

The device is reportedly region free, meaning we could see the PS Vita on UK streets before the year is out – it’s unclear if multiple users’ accounts will be accessible on one device though. Most recent reports suggest it will only support one account at any given time.

We’ve asked Sony for confirmation.

Meanwhile, ahead of the European PS Vita release date, numerous game have gone up for pre-order on – most have an RRP of £34.99 – check out the full availability list below:

Shinobido 2 £33.67
Touch My Katamari £30.07
Ridge Racer £30.07
ModNation Racers: Road Trip £28.37
Everybody’s Golf £36.14
Little Deviants £20.60
Wipeout 2048 £28.37
Reality Fighters £20.60
Uncharted: Golden Abyss £28.37
Unit 13 £28.37
Silent Hill Book Of Memories £35.94

What Metal Gear Solid 5 Could (and Should) Be

Author: Arthur Ricky  //  Category: Apple, Games and Music, PS2, PS3, PSP


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What Metal Gear Solid 5 Could (and Should) Be

1UP editors ponder the future of Hideo Kojima’s mega-series.

By: 1UP Staff
November 21, 2011

  • Jeremy Parish, Editor-in Chief

    Jeremy Parish, Editor-in Chief

    You know what I’d like to see for Metal Gear Solid 5? Nothing. Don’t get me wrong; I’ve been following — and a fan of — the Metal Gear games since before the original game came out for NES. I love me some Metal Gear. But at this point, and MGS4 will back me up on this, the series just has too much baggage. Why not just start over with a clean slate and a new series and let Kojima and his folks work their magic without having to worry about an insanely convoluted backstory that was never meant to be concluded? Oh, right… money.

    Fine. If Kojima has to go ahead with a fifth chapter, I only see two ways for it to work. One, jump way far into the future and leave behind the legacy cast. Maybe make the game about Olga’s kid Sunny, all grown up into an idiot savant secret agent who sings about eggs while she snaps necks, but leave everyone else behind. Alternately, let’s take the series way into the past and focus on The Boss (aka The Joy) and her work with Cobra Unit in World War II. Or, hell, stop the flirting and cockteasing and just let Metal Gear make out with Assassin’s Creed already. Find some way to combine the two series’ ridiculous story lines into one. (Suggestion: The Apple is nanomachines!)

    Whatever the case, Metal Gear Solid 5 shouldn’t be about the Snakes. Not Solid Snake, not Liquid Snake, not Naked Snake, and definitely not Solidus. Their story is done. The Patriots’ story is done. Here’s an idea, though: Why not get back to basics and make a Metal Gear that’s about, you know, Metal Gear? The series’ big deal used to be the mad threat represented by a compact, self-contained nuclear delivery system. Before the AIs named after dead presidents and social manipulation and impossible continuity, Metal Gear was about a simple deadly threat. I’d love to see that kind of clarity of purpose in the series again.

  • Bob Mackey, Features Admiral

    Bob Mackey, Features Admiral

    If you’d like to see the direction the Metal Gear Solid series should go, look no further than Peace Walker; though the game’s admittedly built with on-the-go play in mind, it managed to shake off most of the baggage that clung to the series for so long. Simplified controls, a dialed-back story, a nearly bottomless toy box full of weapons and gadgets, and several multi-layered RPG systems built for endless tinkering — all of these elements brought Metal Gear far above the fan-pandering torture that nearly sunk Solid 4. Given that MGS4 tied up every loose end (and turned Solid Snake into a human Hot Pocket), the series has an unprecedented amount of breathing room; and since the Metal Gear timeline stretches across 50 years, Kojima and his team now have the ability to dip in and out of this history at their leisure. So why shouldn’t they?

    So, where could Metal Gear Solid go with its fifth official installment? Honestly, it’d be fantastic to see remakes of the original two Metal Gears, even if Kojima repurposed a great deal of these games’ content for the original Solid. But instead of putting the spotlight on Snake, why can’t the Metal Gear team instead show us the story of Outer Heaven through the eyes of Big Boss himself? It’d be the perfect send-off to a character they’ve been progressively developing since Metal Gear Solid 3, not to mention a fine opportunity for Metal Gear fans to experience a plotline currently trapped behind a thick mesh of outdated mechanics and primitive storytelling.

  • Ryan Winterhalter, Associate Games Editor

Metal Gear Solid: HD Collection is a Hat Trick of Awesomeness

Author: ally keer  //  Category: Games and Players, PS2, PS3, PSP

Even as our consumer rights are slowly whittled away by binding arbitration clauses, draconian DRM, and “online passes,” we gamers still remain an awfully spoiled lot. And if you don’t believe me, here’s a stunning example: the asking price of the original NES Metal Gear in 1988? 50 American dollars. The cost of a fully remastered bundle containing Metal Gear Solid 2, Metal Gear Solid 3, and Metal Gear Solid: Peace Walker (not to mention bonus remakes of the original MSX Metal Gears 1 and 2), purchased in 2011? 50 American dollars. As a pure value proposition, that’s nearly impossible to beat; and, given the amount of finely crafted video game content contained in this little package, it’s unlikely that you’ll find a better disc to grace the system of your choice — though it helps to be on board with the polarizing quirks of the Metal Gear series.

As a disclaimer, I feel it necessary to admit I’m a fan of most things Metal Gear, though it’s equally important to inform you that I haven’t let fanboyism shield me from its many flaws. Regardless of its various missteps, though, Metal Gear remains one of the few gaming franchises that exists solely as an auteurist expression, something that’s becoming increasingly rare in these design-by-committee days of game development. That said, either you jive with Hideo Kojima’s unique brand of lunacy, or you don’t; and no amount of high-def polish is going to change your mind. While the Peace Walker portion of this collection has been granted a much-needed overhaul to controls and online play, parts 2 and 3 are simply prettier — and these were very pretty games to begin with. Many would argue this collection provides the perfect opportunity to revamp the odd controls of Solids 2 and 3 (which were idiosyncratic at the time), but you only have to look at how Silicon Knights’ attempt to do just this in The Twin Snakes resulted in a horribly broken game — and besides, it’s highly unlikely that Hideo Kojima would allow Bluepoint Games to alter even a byte of his legacy.

PSN Purchases Can Now Only be Used on Two Systems

Author: ally keer  //  Category: Apple, PS3, PSP, Sony, others

PlayStation Store

Starting later this month, you’ll have to stop sharing content with others and/or become more selective about which PlayStation 3 or PlayStation Portable systems have access to your downloadable game content.

In an announcement on the PlayStation Blog today, Sony announced plans to make game content accessible on only two activated PS3 or PSP systems at any one time. Should you download the game on two systems and want to bring it to a third, you’ll have to deactivate one of the first two before doing so.

The Prehistory of Nihon Falcom

Author: Arthur Ricky  //  Category: Apple, Games and Players, PSP

Toshihiro Kondo, president of Nihon Falcom, spoke about the history of his company to Japan’s Famitsu magazine a few weeks back. He’s currently heading a company that, after a lull, is going from strength to strength — its latest PSP RPG, The Legend of Heroes: Ao no Kiseki, has sold nearly a quarter million copies in Japan, making it one of the most successful titles for Japan’s oldest RPG company in years.

In the very beginning, though — all the way back in 1981 — Falcom consisted entirely of Masayuki Kato, a computer engineer who became enraptured with the first personal computers that hit stores in the 1970s. “I’m one of the rare people in this industry who came here from a ‘normal’ job,” he told Famitsu this week. “After college I worked for a decade or so as a computer technician at an automaker. I was stationed overseas at Bangkok when I touched an Apple II computer for the first time, and it was just a massive sort of culture shock to me — I thought to myself ‘What have I been doing with myself all this time?’ So I bought one and started messing with it, and compared to the large-scale computers we had at work, it really seemed like they were more suited for entertainment purposes. I had tons of fun playing games on it, typing in the programs they printed in magazines and playing them with my son. He would keep saying to me ‘Dad, can you have it so I have more bullets?’ or ‘Can you make that bad guy stop showing up?’, and in the midst of modifying programs, I learned how to make my own games.”

Metal Gear Solid HD Collection Pushed Back in Europe

Author: ally keer  //  Category: Apple, Games and Players, NDS, PS2, PS3, PSP

Metal Gear Solid 2 HD

It won’t be until early 2012 that Metal Gear fans in Europe are able to get their hands on the upcoming HD Collection.

The high-definition bundle includes several of the games you’d expect — Metal Gear Solid 2, 3, and Peace Walker. Also packed in are the original MSX2 titles Metal Gear and Metal Gear 2: Solid Snake thanks to the versions of MGS2 and 3 being based on Substance and Subsistence, respectively. The one notable omission is the original Metal Gear Solid; in Japan a download code for the game is provided, but those in North America and Europe will have to track down a copy of the game without the help of the HD Collection.

New PSP RPG All About Conception

Author: Arthur Ricky  //  Category: Apple, Games and Music, PSP

If going up to a Japanese game shop and asking for “If I Were Locked in a Room With a Girl, I Might Wind Up Doing…” wasn’t embarrassing enough for you, Spike has just the thing — a new PSP RPG whose name translates to “Please Give Birth to My Child!”

Conception: Ore no Kodomo o Unde kure!, announced this week in the pages of Famitsu magazine, is an anime-styled fantasy RPG with the sort of plot that only anime fans might truly appreciate. It starts Itsuki Yuge, a shiftless, unmotivated high-school kid who, with his pregnant cousin Mahiru, is thrown into the world of Granvania and charged with saving this realm from a mysterious spreading miasma. Only the offspring between the chosen one (i.e. Itsuki) and one of the divine maidens of the zodiac can fend off this menace, and so Itsuki has to…well, you know.

Japan Review Check: Final Fantasy Type-0

Author: ally keer  //  Category: Games and Music, Games and Players, PSP

A quick look at the highlights among the games coming out in Japan this coming week, courtesy the review pages of Famitsu magazine:

- Final Fantasy Type-0 (10/9/10/10, 39 points): A bit of a surprise here, as the PSP FFXIII spinoff (one that hasn’t gotten a ton of hype overseas) just misses out on a perfect score. “The very serious story, which tries to get you crying right from the start, vividly portrays the fact that this is a deep, intense FF experience, something beyond just a side story,” one editor said. “The follow camera works great and the game’s overall a stressless experience. Co-op is novel and very useful, and it’s addictive in how accessible it is.”