Cocos2D 2.0 available now

Author: ally keer  //  Category: Apple, iPhone

After months of testing, the team behind the latest version of the extremely popular Cocos2D game engine for iOS has released version 2.0 of the framework, and it’s available for download right now. The framework isn’t completely compatible with version 1.0, so devs currently using the previous version on a big project might not want to upgrade in the current build. But the new version is quite fast, includes support for OpenGL ES 2.0, and much simpler code for setting up and maintaining lots and lots of on-screen sprites.

Cocos2D is probably the number one open source engine for iOS game development. It sits inside Apple’s Xcode software and allows developers to easily and quickly prototype and develop 2D games and apps. This new version of the software should allow for even easier and more powerful development, leading to even better games and apps for end-users.

Cocos2D 2.0 available now originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 09 Jul 2012 22:30:00 EST. Please see our terms for use of feeds.

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Activision Teases Marvel-Themed Reveal From Transformers Dev At Comic Con

Author: ally keer  //  Category: Games and Players

High Moon Studios and Activision have a Marvel-themed game in the works, set for a reval this weekend.

Marvel’s big name superheroes such as Spider-Man, Iron Man, Captain America, the Hulk and Thor could well be set to star in a new comic-themed game from Activision, with the publisher teasing a new announcement for San Diego Comic Con 2012 at the end of the week.

The Marvel video Games panel will include more on Gazillion’s Marvel MMO, Ubisoft’s Avengers game and “an announcement from Activision and High Moon Studios that is sure to be a hit!” according to a schedule posted by Activision blogger Dan Amrich.

High Moon Studios recently revealed it’s intention to launch Transformers: Fall of Cybertron earlier than planned.

Andreas Illiger announces Tiny Wings 2, coming next week

Author: ally keer  //  Category: Apple, iPhone

Andreas Illiger, creator of the iPhone hit Tiny Wings, told us he had a new app coming very soon, and now we know exactly when: July 12. That’s when Tiny Wings 2 is set to arrive, according to this extremely adorable handmade trailer video, which you can watch below. There’s no information at all on new features or gameplay, but you can probably expect that it’ll be more of that cute little bird trying to jump from hill to valley to hill, and going for as long as possible.

Illiger had originally promised something completely new back in May, but a recent tweet says that he’s not working on a new game at all any more, so if he had something else planned, it might have been canceled. And it’s not completely clear yet whether Tiny Wings 2 is an update to the current game, or a brand new app from the popular (and rather shy) developer. Either way, we’ll know very soon. The update (or sequel) is expected out next week.

Andreas Illiger announces Tiny Wings 2, coming next week originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 06 Jul 2012 19:30:00 EST. Please see our terms for use of feeds.

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GameDock would turn your iPhone into a retro gaming station

Author: Arthur Ricky  //  Category: Apple, iPhone

Gaming is obviously a big deal on iOS, but traditional gamers generally want something that the iPhone and the iPad don’t provide: Buttons. Gaming on a touchscreen works in many cases, but for some games and some genres, you need a d-pad and some buttons to press. We’ve already seen some popular third party solutions to that problem (including the uber popular iCade), and here comes another one, in the form of a Kickstarter project called the GameDock.

The GameDock is still seeking funding, which makes it still just an idea at this point. But it does have a few things going for it, including a nice-looking dock for any iOS devices you happen to have that will plug right into a television, throwing your games and apps right up on the screen. There are also two retro controller ports on the dock, and the controllers will smartly work along with the iCade protocol, so any games compatible with iCade will work on this.

I’m not ready to start singing this product’s praises just yet — let’s wait until they actually make their goal, and then make some devices for real. But it is a good idea, and if you’ve been seeking some solid buttons for your iOS games, it might be worth your backing money.

via The Verge

GameDock would turn your iPhone into a retro gaming station originally appeared on TUAW – The Unofficial Apple Weblog on Thu, 05 Jul 2012 17:00:00 EST. Please see our terms for use of feeds.

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Unreal Engine 4: Screens, Video, Analysis All In One Place

Author: ally keer  //  Category: Games and Players, Microsoft, Sony

The future of in-game worlds and visuals is here with Epic’s Unreal Engine 4.

Epic Games has finally made the entire Unreal Engine 4 demo public, revealing an impressive real-time spectacle which could help forge what the next consoles from both Sony and Microsoft can do, and how games on the platforms will look.

We’ve got all the screens, videos and analysis here on NowGamer – hit the links below for more:

  • Unreal Engine 4: 19 HD Screens Reveal The Future Of Gaming
  • Unreal Engine 4 Trailer Reveals Glimpse Of Next-Gen Gaming @ E3 2012
  • Unreal Engine 4 Reveal: Gameplay Vs Graphics – What It Means For Next-Gen Gaming


Wii U: Nintendo To Reveal New Info Tonight

Author: Arthur Ricky  //  Category: Games and Players, Nintendo, PS3, Wii, Xbox

Unexpected reveal comes just hours before Nintendo’s E3 press conference.

Nintendo will show ‘new information about the Wii U’ on its Nintendo Direct website tonight.

In an unexpected pre-E3 reveal, Nintendo’s video comes just a few hours before the company’s E3 press conference.

The video, hosted by Nintendo president Satoru Iwata, will go live at 11pm BST / 6pm EST.

Not much has been seen of Nintendo’s latest console since its unveiling at last year’s E3, save for rumours of a minor design change and a possible name change.

These could be the subject of tonight’s video; we’re also hoping to see a glimpse of Nintendo’s first batch of first party Wii U games.

You can see the video here.

A load of new games have been revealed in the run up to this year’s E3 including a new Gears Of War, Castlevania: Lords Of Shadow 2, Skyrim DLC Dawngaurd and a ‘mature’ Star Wars game, Star Wars 1313.

Who needs E3 anyway?

  • Nintendo At E3 2012: Wii U Games & Hardware, What To Expect

Daily iPhone App: Siegecraft lays siege on the App Store

Author: Arthur Ricky  //  Category: Apple, iPhone

When Siegecraft was first released on the App Store (by Crescent Moon Games, who have made some really amazing titles over the past few years), I remember it being marketed as “Angry Birds in 3D.” And that description kind of works — you are indeed flinging various weapons (though not of the aviary kind) at structures and trying to bring them down.

But I think a description like “active tower defense” works a little bit better. In Siegecraft, you are building towers, but instead of them just firing away on their own, you need to aim and fire them yourself, defending against invaders and trying to lay siege to enemy towns. The action is fast and fun, and there’s a lot of it: You can play six campaigns with over twenty levels each, and three different races with their own abilities and towers. There’s even turn-based multiplayer included, and if you play the game on iPad, there’s extra content to see there as well.

Plus, Siegecraft is on sale right now, for exactly zero dollars. At that price, it’s a must-play. That Angry Birds comparison might not have been all that apt, but there’s a lot of fun here anyway.

Daily iPhone App: Siegecraft lays siege on the App Store originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 22 May 2012 19:00:00 EST. Please see our terms for use of feeds.

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Call Of Duty Devs Planned ‘Halo Beater’, Took It To EA – Activision

Author: ally keer  //  Category: Games and Players

Activision alleges that Infinity Ward’s former bosses planned a science-fiction shooter to rival Halo and is now developing the idea at Respawn Entertainment.

Activision alleges that the idea for Respawn Entertainment’s yet-to-be-announced debut game is a new sci-fi shooter IP to rival Halo – an idea dreamt up by Vince Zampella and Jason West while still at Infinity Ward.

The AP revealed the claim in a report on Activision’s settlement with EA yesterday.

“Activision has sought access to details about Respawn’s work for Electronic Arts on a new game that has not been revealed,” reads the story.

“Activision claimed the pair had discussed creating a science-fiction shooter intended to challenge the “Halo” franchise, but instead of delivering that game gave it to Redwood City-based Electronic Arts.”

It’s not clear what action Activision would take if it felt Respawn’s game was similar in concept to discussions at Infinity Ward.

Respawn Entertainment has remained silent on the theme for its first title, but it has confirmed the game will be based on a new IP. Speculation has hinted at Respawn’s game having sci-fi elements – something seemingly qualified by EA Games president Frank Gibeau last year when he described it as a “sci-fi shooter.”

Respawn has said it will skip E3, but a leaked EA marketing schedule has suggested that Respawn’s game will launch during fiscal 2013 – or before March next year.

With Crysis 3 now revealed for early 2013, if Respawn’s game is a sci-fi FPS the chances of it launching before March 2013 appear to be slim.

Respawn released a first cryptic teaser image (above) for its game a over a year ago.

More on Respawn Entertainment:

  • EA Hints At Fiscal 2013 Release For Respawn FPS
  • Respawn Entertainment Posts First Behind-The-Scenes Image


Forza Horizon: First Screen And Art Reveal Xbox 360 Racing Spin-Off

Author: Arthur Ricky  //  Category: Games and Players, Microsoft, Xbox

Microsoft has revealed the first screen and art for Forza Horizon, the first Forza spin-off for Xbox 360.

Forza Horizon has been revealed with a first screen on the Forza website. Playground Games’s collaboration with Turn 10 Studios is expected to launch on Xbox 360 in the Autumn.

Playground Games includes a number of former Codemasters racing devs, with experience on games such as TOCA, Colin McRae, GRID and DiRT – no details have been revealed for Forza Horizon, but the game is thought to be a cross-country racer in the vein of the last couple of Need For Speed games.

More Forza on NowGamer:

  • Forza 4: Top Gear Car Pack DLC Hitting Xbox 360 Next Week
  • X12: Halo 4, Forza Horizon, Fable, CS: GO, Minecraft Round-Up
  • Forza Horizon: A New Alternate Franchise To Motorsport

Valve ‘Learning Lessons’ From Portal 2 Level Editor, Planning More Workshop Support

Author: ally keer  //  Category: Games and Players, NDS

Valve planning to add Steam Workshop support to more of its games, hints at Portal 2-style level editors elsewhere.

Portal 2’s new map editor, the Perpetual Testing Initiative, could be inspire tools for other Valve games, with Valve confirming to NowGamer that it’s planning Steam Workshop support for ‘more of its games’.

“With the Perpetual Testing Initiative, we’re changing Portal 2 into a growing and changing player-driven experience,” Valve designer David Sawyer told NowGamer.

“As players wrap their heads around the Puzzle Maker and push the boundaries of what it can do, we’ll want to react to their evolving requirements and ideas. So the hope is that as the community grows around Portal 2, we’ll help shape Portal 2 in response,” Sawyer added, usggesting some sort of Aperture Science-themed meta game could be on the cards.

Pushed on whether Valve was thinking about creating more accessible level editors like the Perpetual Testing Initiative DLC, Sawyer said: “We’re definitely planning Workshop support for more of our games. As for the editor, I’m sure we’ll be taking lessons from its success.”

Check out our hands-on with the Portal 2 level editor for more.

More on Portal 2:

  • Portal 2 DLC: Level Editor Hands-On & Analysis Video
  • Portal 2: Valve Reveals User-Friendly Level Editor
  • Portal 2: Valve Dates Map Creation DLC ‘Perpetual Testing Initiative’ For May