Minecraft Xbox 360: 4J Talks Updates, Texture Packs, Custom Skins

Author: ally keer  //  Category: Games and Players, Xbox, others

Mincraft XBLA_0.jpg

All the latest on 4J’s plans to update Minecraft Xbox 360 Edition with new content and features.

Minecraft Xbox 360 Edition will soon be getting the 1.7.3 update with a “full list of additions, changes and fixes,” set to be revealed later this week.

4J has continued to discuss its plans for the console port of Mojang’s indie classic however, with hopes for new features and content currently pinned on the future 1.8.2 update.

Update 1.8.2 will include sprinting, dispensers and more, while the developer also confirmed that when Skin packs hit the game players new looks will be visible to others whether they own the associated skin pack or not.

Looking to the future, beyond both the 1.7.3 and 1.8.2 updates, 4J is “looking at texture packs”, will add the ability for guest players to be blocked from affecting your world, “will be adding new content” and may even introduce custom, player-designed skins “much later on”, despite there being issues doing that on the console “that get lawyers all excited”.

Look out for more as we get it. Minecraft Xbox 360 Edition 1.7.3 update is due out during July.

AirFloat removed from the App Store

Author: ally keer  //  Category: Apple, iPhone

Airfoil Speakers Touch is not the only audio app to be removed from the App Store. Apple also removed AirFloat, the developer said on his blog. Like Airfoil Speakers Touch, AirFloat allowed people to send audio to the iPhone from a desktop machine. Cult of Mac said on Thursday that this might be because these apps could be duplicating features that are coming in iOS 6, which is what we thought as well — however Rogue Amoeba pointed out that the timing makes little sense since there is no iOS 6 announcement yet. On Daring Fireball, John Gruber also didn’t buy into the iOS 6 feature theory.

There’s no word as to if these apps will make a return to the store, but the situation doesn’t look good for either of them.

AirFloat removed from the App Store originally appeared on TUAW – The Unofficial Apple Weblog on Fri, 25 May 2012 18:35:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

The Secret World Delayed Until July, Final Beta Weekends Detailed

Author: ally keer  //  Category: Games and Players, NDS

Funcom and EA confirms minor delay for upcoming MMO The Secret World.

The Secret World, Funcom’s hotly-anticipated new PC MMO has been delayed by two weeks and will now launch on 3 July for “market reasons,” that will “benefit the launch of the game,” according to the developer.

Early access to the game for pre-orderers will now commence from 29 June.

The Secret World beta weekends will continue meanwhile on 15 June, with ‘Hell Raised’.

“In this Beta Weekend players will be able to experience the Illuminati and Dragon starter experiences as well as the Templar experience,” reads The Secret World site. “Players will also get to leave Kingsmouth and venture into the massive region known as Savage Coast, where they will soon find that the very gates of hell itself have opened up! This will allow players to experience the epic ‘Hell Raised’ dungeon where you will have to battle the demons of hell itself!”

The final beta weekend is set for 22 June, and will focus on PvP, including “warzone gameplay where over a hundred players clash together in persistent battle.”

  • The Secret World Hands-On: Questing, Skill Trees And Is It Any Good?
  • The Secret World Hands-On: Questing, Skill Trees And Is It Any Good?
  • The Secret World: Console MMOs ‘More Viable With Every Generation’ – Funcom
  • The Secret World: Combat, Quests & The Classless System Explained

Skyrim Dawnguard DLC Arriving On Xbox 360 This Summer – Bethesda

Author: ally keer  //  Category: Games and Players, NDS, Xbox

Bethesda has announced the Dawnguard expansion for Skyrim, with more details of the DLC incoming at E3.

Skyrim’s first DLC will named Dawnguard as rumoured, with the expansion hitting Xbox 360 this summer, Bethesda has announced.

Skyrim DLC’s Xbox exclusivity was confirmed last month with Bethesda admitting it had “been hard at work on creating the first set of game add-ons that will be exclusive to the Xbox 360. This additional content will add new quests, locations, features, and much more to the world of Skyrim. Stay tuned for more details.”

More details will be revealed at E3, the developer has confirmed.

Check out the Dawnguard art below:

More Skyrim DLC on NowGamer:

  • Skyrim Kinect: Full List Of 200 Voice Commands
  • Skyrim DLC: ‘Dawnguard’ Bethesda Trademark Hints At Elder Scrolls Content
  • Skyrim Kinect Launches For Xbox 360, DLC ‘Tidbit’ Incoming
  • Skyrim DLC: Evidence Points Towards Snow Elf Prince, Crossbows
  • Skyrim: World Secrets You Have To See – Video Guide


Codemasters Focusing On Racing Games Only, Reveals Racenet Hub

Author: Arthur Ricky  //  Category: Games and Players

Codemasters reveals future plans to be a developer of racng games only, and reveals Racenet for F1 2012, Dirt Showdown and more games going forward.

Dirt and F1 developer Codemasters has confirmed it will concentrate on the racing market in future via new publishing label Codemasters Racing, also revealing a new Autolog-type hub – Racenet – for all of its games going forward.

Speaking to NowGamer at an event last week Steve Hood, Creative Director on in-development F1 2012 told NowGamer it was a positive move for the developer.

“Codemasters is a big company, but we’re not a giant. We’re still a developer that’s very British in its outlook and development processes and we’re making the most of what’s available to us,” said Hood. “It doesn’t make any sense to spread ourselves thinly across loads of different genres when it’s very important to recruit specialists for each particular game anyway. You can’t just find loads of people to do FPSs and RPGs, action titles and racing games, that just very hard to recruit for.”

Codemasters recently struggled to find success with shooters Bodycount and Operation Flashpoint: Red River.

Racenet will formally debut with Dirt: Showdown, due out on 25 May – but will also feature in the game’s demo on 1 May.

“It is fortunate timing, but it is also due in part to the fact that we’ve been investigating it for a long time and building it into something we wanted it to be,” Dirt: Showdown Associate Producer Iain Smith told us.
“All of those R&D aspects that we wanted to Racenet to be have come together in the back ground and we just want them to get out to people as soon as possible.

“What launches with Showdown is going to be an early Beta version of what Race-net is going to be, so expect with each title that comes after it to elevate Racenet every time adding more features and improving everything.”

Flashlight XS claims instant-on technology

Author: Arthur Ricky  //  Category: Apple, iPhone

The developers of the Flashlight XS app ($0.99) claim their app offers a performance breakthrough, turning an iPhone’s light on instantly. This is predicated on “taking advantage of iOS 5 improvements and tuning to the latest hardware.”

I offered to give it a try based on the passionate excitement of the developer’s pitch letter. If a dev can get that excited about a flashlight app, then I wanted in.

First, I downloaded a handful of free flashlight apps and launched them. They all did what they promised, enabling the onboard LED for instant flash light access (there is some sample code in my latest cookbook if you want to roll your own.)

Then I tested out Flashlight XS. Like the other apps, it switched on the LED.

Did it do so noticeably faster or better? Er, no. Did it provide a “10x improvement in launch time”? No, again.

The latency was pretty much exactly the same as every other flashlight app I tried.

As to the app’s merits, I think it has a pretty icon.

If you’re looking for a Flashlight app, you may want to consider any of the free alternatives available on the App Store.

TUAW gives Flashlight XS a sad thumbs down down for promises beyond what it can deliver — the light does turn on, but no faster than the myriad of similar free apps we’ve used. It’s our considered opinion that the developers might not want to charge to do the exact same thing free apps do.

Flashlight XS claims instant-on technology originally appeared on TUAW – The Unofficial Apple Weblog on Sat, 18 Feb 2012 10:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments

GTA 5: New Info Coming ‘In A Few Months’ Time’ – Rockstar

Author: ally keer  //  Category: Games and Players, NDS, PS3, Xbox

More Grand Theft Auto 5 details likely to arrive after Max Payne 3 release, says Rockstar

Grand Theft Auto 5 information may be scarce at the moment, but that will change in “a few months’ time,” Rockstar has confirmed.

Responding to GTA 5 questions in what was supposed to be a Q&A for the upcoming run-and-gun sequel Max Payne 3, the developer said:

“First of all, we’d like to again thank you and everyone out there for the amazing response to the debut Grand Theft Auto V trailer. We know that there are a ton of questions you all have about the game, including release date and lots else.”

GTA 5’s announcement trailer hit back in early November last year, but Rockstar has remaind silent on the game since, while it finishes Max Payne 3 for a 18 May release on PS3, Xbox 360 and PC.

“Right now, we are very hard at work on the game and are excited as well to show and tell you more as development progresses – expect that we’ll be talking much more about GTAV starting at some point in a few months’ time,” added the developer. “Please hang tight until then and thank you all for your patience and support!”

It sounds like Rockstar is aiming to get Max Payne 3 launched and out the door before dropping any new info on GTA 5.

GTA 5 currrently has no confirmed release date or platforms, but publisher Take Two recently hinted that it expects a big fiscal 2013.

Skyrim: 1.4 Patch Sees ‘Great Results’, Hits PC Next Week – Bethesda

Author: ally keer  //  Category: Games and Players, PS3, Xbox

Skyrim’s long-awaited next patch also being sent for PS3, Xbox 360 certification next week, Creation Kit not far away either.

Skyrim’s hugely-anticipated 1.4 update will miss its promised January release date on PS3 and Xbox 360, but isn’t delayed by much, Bethesda has confirmed.

“We really appreciate the feedback from our Steam Beta. We anticipate the 1.4 update going live next week for all on the PC and being sent to the console manufacturers. The Creation Kit won’t be far behind,” the developer posted on the Skyrim forums.

The called-for PS3 performance fixes sound as if they’re active in the 1.4 patch too.

“Using saves we’ve collected from the community, we’re really seeing some great results with the 1.4 update. Thanks to everyone!” adds the post.

We’ll bring you a confirmed release date as soon as Bethesda drops the details.

‘Black Aperture’ Site Teases Half Life 3 Logo

Author: Arthur Ricky  //  Category: Games and Players

Half-Life 3 specualtion shifts into another gear with ‘Black Aperture’ webpage.

A Half-Life 3 logo is currently sat a on a webpage called black-aperture.com

The title of the page (as it appears on Google) reads: ‘Status: Mark 7′

A Half-Life 3 logo is the only image on the page, while the usual credits to Valve and Source are posted at the foot of the page.

Black Aperture combines the laboratory names of Half Life’s Black Mesa and Portal’s Aperture Science.

At the start of December a gaming event in the US was attended by someone – allegedly a Valve employee – wearing a HL3 logo T-Shirt.

The Half-Life 3 logos on the T-Shirt and the site are different.

Meanwhile, black-aperture.com links to a Valve-owned domain, Half-Life3.com, which simply forwards to the official Orange Box page.

While the latter is probably just a placeholder domain, the former was registered by someone called David Hassen. Probably not Valve, then.

We’ve dropped the developer a line for clarification.

Star Wars: The Old Republic Review Incoming

Author: Arthur Ricky  //  Category: Games and Players, NDS

NowGamer is wading through SWTOR like a Sith through Republic troopers to bring you the definitive verdict on BioWare’s MMORPG.

Star Wars: The Old Republic launched in earnest this week, as the culmination of BioWare Austin’s hard (and reportedly expensive) work was finally unleashed.

Here we are, days after launch, and you may be wondering where NowGamer’s SWTOR review is – well, it’s being put together right now, don’t worry about that.

Star Wars: The Old Republic is a big game though, BioWare’s biggest project to date in fact, so to fully do the developer’s efforts justice we’ll need the Christmas period to explore every facet of SWTOR’s expanded universe.

Look out for NowGamer’s in-depth, definitive verdict on Star Wars: The Old Republic in early January – check out all our recent SWTOR coverage while you wait:

  • Star Wars: The Old Republic Beta Hands-On
  • BioWare Austin Developer Profile
  • Star Wars: The Old Republic Pre-Orders Record-Breaking Despite ‘Limited Numbers’
  • Star Wars: The Old Republic BioWare Interview