Nintendo Developing Nintendogs Sequel for 3DS

Author: Arthur Ricky  //  Category: NDS, Nintendo

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Among the titles confirmed for the newly-unveiled Nintendo 3DS is a sequel to Nintendogs.

The new title will be developed by Shigeru Miyamoto and his team, and feature cats. The name is — you guessed it — Nintendogs + Cats.

Expect more information soon.

PlayStation 3 Gets Exclusive Medal of Honor

Author: Arthur Ricky  //  Category: PS3, Popular Games

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EA’s John Shappert came onstage at Sony’s E3 press briefing today to show off a new trailer for Medal of Honor and to announce a PlayStation 3-exclusive version of the game.

The PS3 limited edition of Medal of Honor will include a revamped version of the PS2’s Medal of Honor: Frontline. Best of all, it comes at no extra charge over the standard release of the game.

Medal of Honor is set to hit store shelves on October 12.

Sony Announces PS3-Exclusive Dead Space 2

Author: Arthur Ricky  //  Category: PS3, Popular Games, Upcoming Games

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Today’s E3 Sony press conference made good on yesterday’s promise of more information on Dead Space 2. After finishing yesterday’s cliffhanger ending (with another cliffhanger), Sony announced that the PlayStation 3 would be getting an exclusive Limited Edition. The package will include the game itself, plus a port of the Wii title Dead Space Extraction with Move support.

The original Dead Space sold slightly better on the Xbox 360, but this kind of exclusive limited edition gave Dante’s Inferno (also from EA) an edge on the sales charts. We might see the same thing happening with Isaac Clarke’s next horror adventure as well.

The Old Republic May Hold a Closed Beta at Weekends

Author: Arthur Ricky  //  Category: Upcoming Games

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The title of World of Warcraft killer has been bestowed on a number of MMORPGs, Star Wars: The Old Republic among them. TOR certainly has a good shot of making a significant impact in the MMO space between the Star Wars license and BioWare being the developer behind it. A select few gamers may have an opportunity to play the game this weekend if a thread on the game’s official forums (via Massively, VG247) is to be believed.

According to the thread, a closed beta with a strict non-disclosure agreement is being held from today, June 25, through Sunday, June 27. A subsequent post claimed that only 100-200 invites would be going out, though that claim — and indeed, the existence of the beta itself — can’t be verified at this time. But the forum thread has already reached 226 pages and had to be split into a second thread by a moderator. Meanwhile, not a single denial from BioWare has been made, suggesting that the beta will be taking place as reported.

If it does, it’s entirely possible that some information about the game will leak from one of the testers despite the NDA. Should that happen, we’ll be hearing more about TOR very soon.

Black & White on Kinect Could Be ‘Super Cool’

Author: Arthur Ricky  //  Category: Popular Games

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Peter Molyneux’s been busy the last few years making Fable and working on Milo and Kate for Kinect. But the one series we wanted to hear most about is Lionhead Studios’ Black & White.

The last Black & White title, Black & White 2, was released in 2005 for the PC and Mac.

“The Black & White series is really interesting,” Molyneux told UGO during a Microsoft event at E3 last week. “Maybe it is something I should re-visit, but that’s just me thinking, here now.”

When asked if he saw Black & White working with Kinect, Molyneux thought the god game’s mechanics would work well with the upcoming hands-free motion control system.

“The original Black & White — with the hand, reaching in and touching and stroking, you can really factor that with Kinect, and it could be really super cool,” he said. “It’s purely me just thinking about it, and thinking about what Black & White means. I love the idea of that connection the hand gave you into the world, the feeling of power, the feeling of nuturing.”

However, Molyneux was quick to state that he’s not currently working on Black & White right now. “The trouble with being a designer now is that there are way too many ideas than there is time to develop those ideas,” he said. “I would love to do something like a Black & White again. I would love to do a Fable 4. I would love to carry on doing Milo, but there is only a certain amount of resources and a certain amount of time.”

MDK 2 Remake Announced for PC and Wii

Author: Arthur Ricky  //  Category: Nintendo, Wii

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MDK 2 will be the latest classic to be remade as a downloadable release, Interplay announced today.

A WiiWare version of the venerable third-person shooter is being developed for the Nintendo Wii. A high-definition version is also planned for the PC.

“MDK 2 was a great title to work on and we’re happy to have some of the original team working on these new versions,” Beamdog co-founder Trent Oster said in the official release.

The original game was developed by Bioware, and stars the janitor Kurt Hectic, the eccentric scientist Fluke Hawkins and the mechanical six-legged dog Max. It’s fondly remembered as much for its sense of humor as its action.

The Wii version will be out this winter. The PC version wasn’t given a timeframe, but it will be available through Beamdog’s digital distribution platform.

Konami Confirms Kojima Will Continue Working

Author: Arthur Ricky  //  Category: Games and Players, Popular Games

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Despite the many, many instances where Hideo Kojima promised he was finished with the Metal Gear Solid series, he’s always returned to it one more time, and it looks like the pattern will continue. Konami has confirmed to Shacknews that Kojima will “continue working on Metal Gear Solid games,” following comments from Metal Gear Solid: Rising’s producer that suggest Kojima may be planning to make a new MGS already.

The comments of interest came during an E3 2010 roundtable discussion last week, when Rising producer Shigenobu Matsuyama was asked where this new game fits into the MGS series. “I’ve been asked a lot, ‘Is this going to be a side-story or spin-off to the MGS series?’” Matsyama responded through a translator, “but what I’m positioning is that there will be a Hideo Kojima game that is MGS, but what we are planning as Kojima Productions is have this Raiden Rising as almost as a standard so that there’s an MGS and the Rising going back-and-forth in the future.”

It’s hard to tell exactly what Matsuyama meant due to the awkward wording of the translation, but it sure sounds like he’s saying Kojima plans to make a new MGS game, and seemingly that’ll it come in-between entries in the Rising franchise (which also, incidentally, seems to suggest Kojima Productions is positioning Rising as its own franchise that’ll get its own sequels).

When Shacknews contacted Konami for clarification, that’s when they issued a terse comment saying that “Hideo Kojima will continue working on Metal Gear Solid games.” Although that didn’t really clarify Matsuyama’s comments much, at least it does confirm Kojima isn’t really finished with MGS after all.

There’s been a lot of hints and speculation about what Kojima’s next game will be, but the latest rumor has it we’ll find out for sure at Tokyo Game Show in September.

Bungie Considered Halo 4 Before Making Halo: Reach

Author: Arthur Ricky  //  Category: Popular Games, Upcoming Games, Xbox

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Halo: Reach will give fans of the series a look at its universe — and a lot more Spartans — before the events of the original Halo: Combat Evolved took place, but according to Bungie community director Brian Jarrard, they planned at one point to make Halo 4 instead.

“Even before the idea to build a game based around Reach came about, a lot of other concepts were explored, up to and including a proper ‘Halo 4,’ where Master Chief was going to wake up from cryo-sleep and we were going to tell that story,” Jarrard said to MTV multiplayer. Spoiler warning if you never beat Halo 3, but for those whose memories are only a little hazy, the game ended with Master Chief encasing himself into cryo-sleep as he drifted aimlessly with Cortana in space on half of a destroyed frigate.

As for why they decided against another direct sequel, Jarrard said that “it just wasn’t as interesting to the team to just pick up where that left off and all the baggage that came with it.” Still, considering this will be Bungie’s last Halo (as they’re moving on to a mysterious new franchise in a publishing partnership with Activision), Jarrard also says Reach will tie into the trilogy nicely. “We don’t want to open up a whole bunch of doors that we’re not going to close,” he said. “By the end of this, it’s all going to come to a nice, neat finish, and if people want to then go play the Halo trilogy, I think they’ll have a better understanding of what’s going on, but it’s not required at all.”

Halo: Reach is set for release on September 14.

Third Annual Mario Marathon for Child’s Play

Author: Arthur Ricky  //  Category: Games and Players, Popular Games

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Child’s Play may be a holiday season charity drive, but that doesn’t mean money can’t be raised during the summer as well. For the third year in a row, Brian Brinegar, John Groth, and Chris Deckard have locked themselves in a room with a bevy of Mario games, and will play through every one non-stop live over the web to raise money for Penny Arcade’s children’s hospital charity.

You can watch all the action (and make donations) on their official website. This year, the guys will be playing through Super Mario Bros., SMB2, SMB3, Super Mario World, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy and Galaxy 2, and New Super Mario Bros. Wii. If that sounds like a lot of gaming, it’s even more maddening than it sounds — not only will they play through each game, but if the donations keep rolling in, they’ll go on to get 100 percent completion for each of them.

The marathon actually kicked off yesterday, so (as of this writing) they’ve already been at it for over 24 hours with total donations sitting at a hefty $25,310 — nearly matching the total $29,082 they brought in for Child’s Play in 2009.

King’s Quest Fan Game Given Activision’s Blessing

Author: Arthur Ricky  //  Category: Popular Games, Upcoming Games

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After ten years, two cancellations and a whole lot of sweat and tears, fan-made King’s Quest sequel The Silver Lining will finally see release next month.

According to an email received by 1UP minutes ago, developer Phoenix Online finally received the blessing of King’s Quest rights holder Activision to release the game.

The game — titled The Silver Lining — will be released episodically starting July 10 with a debut chapter titled “What is Decreed Must Be.” The remaining episodes, according to Phoenix, will all be released this year.

The Silver Lining is a fan-made follow-up to the legendary King’s Quest series of adventure games from Sierra Online, which saw eight titles released between 1984 and 1998. The project — initially conceived as the ninth game in the series — began development nearly a decade ago.

Development halted in 2005 when rights holder Vivendi sent the team a cease & desist notice. Thanks to outcry from fans that included a letter-writing campaign, Vivendi relented and allowed the project to continue, albeit without the King’s Quest title.

The rights to King’s Quest were later inherited by Activision, who then halted the game’s development yet again earlier this year. Things looked bleak for the project until today’s announcement.

The game’s official website is here and the brand new trailer is embedded below.